v1.0.0.6
ExpandCiv » Devlog
ExpandCiv (In Development)
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V1.0.0.6
- Lowered enemy strength by a factor of 2
- Increased time before enemies begin to spawn
- Lowered wall tier stone costs
- Added a quest bar to display top quests for each category
- Added the ability to hide/show the hud bar and quest bar
- Addressed the appearance of trees over water
- Addressed water well mechanics
- Added professions to the player database page with their current mastery levels
- Increased drop amounts for certain resources (wood, rock granite, metals, etc)
- Added more drop variety to enemies when they are defeated
- Buildings can now be placed as building sites when the game is paused
- Display pop ups (object info) will now show even if the game is paused
- Added mineral deposits for the different tier stones needed to tier up structures and items
- Increased hp of mineral deposits which will provide more resources and a more thorough mining experience for miners
- Moved quest markers to a more visible area so players can see quest status more clearly
- Added more gear drops on the start of a new civilization for a more diversity in starting strategies
- Added more rewards in each quest, a good amount of the quests now provides 3 rewards
- Removed Character Visibility section from the tutorial as I plan to replace it for another, more useful function.
Files
expandciv-windows-beta.zip 102 MB
Version 3 Nov 16, 2019
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ExpandCiv
Civilization builder
Status | In development |
Author | 1StepCloser |
Genre | Strategy, Adventure |
Tags | 2D, City Builder, civ, expand, Indie, rts, Side Scroller, survive |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- v1.0.0.20May 06, 2020
- v1.0.0.19Apr 30, 2020
- v.1.0.0.18Apr 18, 2020
- v.1.0.0.17Apr 13, 2020
- v1.0.0.16Apr 03, 2020
- v1.0.0.15Mar 25, 2020
- v1.0.0.14Mar 16, 2020
- v1.0.0.13Mar 09, 2020
- v1.0.0.12Mar 01, 2020
- v1.0.0.11Feb 25, 2020
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