v1.0.0.6


ExpandCiv (In Development)
Our Discord:  https://discord.gg/qd4Y7w6

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V1.0.0.6

  • Lowered enemy strength by a factor of 2
  • Increased time before enemies begin to spawn
  • Lowered wall tier stone costs
  • Added a quest bar to display top quests for each category
  • Added the ability to hide/show the hud bar and quest bar
  • Addressed the appearance of trees over water
  • Addressed water well mechanics
  • Added professions to the player database page with their current mastery levels
  • Increased drop amounts for certain resources (wood, rock granite, metals, etc)
  • Added more drop variety to enemies when they are defeated
  • Buildings can now be placed as building sites when the game is paused
  • Display pop ups (object info) will now show even if the game is paused
  • Added mineral deposits for the different tier stones needed to tier up structures and items
  • Increased hp of mineral deposits which will provide more resources and a more thorough mining experience for miners
  • Moved quest markers to a more visible area so players can see quest status more clearly
  • Added more gear drops on the start of a new civilization for a more diversity in starting strategies
  • Added more rewards in each quest, a good amount of the quests now provides 3 rewards
  • Removed Character Visibility section from the tutorial as I plan to replace it for another, more useful function.

Files

expandciv-windows-beta.zip 102 MB
Version 3 Nov 16, 2019

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