v1.0.0.16


ExpandCiv (In Development)
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v1.0.0.16

  • Added auto-save when clicking the Main Menu button.
  • Set created characters profession on start of layout.
  • Fixed created character timescale issue.
  • Fixed issue where scaling rope would not abide by gravity when unequipped.
  • All Audio now stops when the game is paused (used to continue to play certain sounds)
  • New plants now need to be watered to grow. (Create a bucket in the forge)
  • Added the bucket as a secondary hand gear for collecting water (requires farmer profession)
  • Can’t remember if it’s already been mentioned but the portal now has sounds.
  • Citizens now refrain from talking if an NPC is speaking to prevent too many voices talking at once.
  • Mounts will now successfully transfer with the created character when entering other game files.
  • Citizens can now collect items while still on mounts
  • Citizens can now equip gear while still on mounts
  • Fixed issue that caused a character to have the current action of scouting while not even having the scout profession active.
  • Citizens that are set to scouts can now expand the vision of your civilization (clear the darkness)
  • Added a mechanic that should help prevent or at least reduce occurrences where citizens are shown as having items in their inventory but not visually on them. (Left unchecked this would result in a loop of trying to deposit but not having any Fixed bug where blacksmiths would swing hammers while not in the forge.
  • Citizens on mounts will now unmount when occupying a structure.
  • Improved character text positions in the character creation page.
  • Improved run from enemy mechanics.
  • Smoother fade out and in mechanics when loading game files.
  • Fixed issue that caused unintended text to change size when clicking on them.
  • Improved research lab icon sizes
  • Instead of displaying blueprints as quest rewards the item of the blueprint is displayed to better show the player what this quest can reward them with.
  • Fixed flickering display icon issue.
  • Reduced volume of hatchet and hammer on hits sounds.
  • Citizen database pages revert to the lowest page if a lack of citizens are present for that page (In other words if one page type has 8 citizens, and another only has 1, the page number will automatically reduce to the 1st page)
  • Added a new NPC the Ancient Tree
  • Added a new NPC: Halao, the Last Hope of The Ancient Trees.
  • Added a new dialogue series for the Ancient Tree.
  • Added Halao to the discovery book
  • Added The Ancient Tree to the discovery book
  • Added Ancient Tree Saplings to the discovery book.
  • Added a new enemy: Ancient Tree Saplings
  • Reduced repair rate of damaged buildings to 1/5th of its original rate as it often outpaced the damage buildings were receiving resulting in an endless loop of damage and repair.
  • Created leaders now automatically switch to the profession of the starting primary hand hear when created.
  • Fixed teleporter challenge mechanics
  • Reduced required mastery level ups for the profession mastery level-up mission.
  • Increased water pump collection rate.
  • Improved created character mechanics when entering other game files
  • Removed the automatic icon placement above citizens and structures, instead
  • they can be activated by clicking near the intended target.
  • Fixed bug that sometimes resulted in the HUD build list not showing up.
  • Fixed teleporter challenge mechanics.
  • Improved arena record keeping (Arena wins vs arena losses)
  • Fixed arena battle mechanics
  • Improved teleporter record keeping (Challenge wins vs Challenge Losses)
  • Added in proper tab buttons for the arena.
  • Added Halao’s sound.
  • Added Ancient Tree’s sounds.
  • Added ancient tree sapling sounds.
  • Expanded tutorial.

Files

expandciv-windows-beta.zip 102 MB
Version 16 Apr 03, 2020
expandciv-html-beta.zip Play in browser
Version 11 Apr 03, 2020

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