0.0.0.37
Rise of the Soulmancer » Devlog
Additions:
- Effect: Abolish (Removes a buff from the target).
- Character Skelemage (Planet Netherwood) (Abolish + Repeat).
Quality of Life:
- Battle values are now centered to the source character regardless of length of the battle value text.
- Unlocked Creature interface now available in map layout.
- Spells with effect chances now show a failed to proc icon for clarity.
- Burn effect icon now displays over the target when it procs.
- Removed automated spell target selection when only 1 ally / enemy remains as it throws off the normal expectation of having to select a target for the spell to apply to.
- Creature Unlock progression interface at the end of world levels.
Bug Fix Attempt(s):
- Regen per turn effects not working.
- Non-numerical effects showing a value of 0 due to text merging.
- Hexubis improper unlock count.
- Soulmancer ability not activating in auto mode.
- Auto battle selection causing issues in scenario portal.
Visual Changes:
- Reduced distance between skill icons so more skill effects can stack vertically before going offscreen.
Rise of the Soulmancer
Command your army of souls to fight the Chaos!
Status | In development |
Author | 1StepCloser |
Genre | Strategy, Role Playing |
Tags | Deck Building, Dungeon Crawler, Idle, Incremental, Roguelike, Roguelite, Tactical, Turn-based |
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