0.0.0.85.17-0.0.0.85.26
Rise of the Soulmancer » Devlog
New Content:
- Several new character defeat sounds have been added
- New game mode: Tower Defense
- New game mode: Pool
- New game mode: Match-3
- The game now has a name: From TBD to Rise of the Soulmancer
- The game now has a more official icon / thumbnail.
Quality of Life Attempts:
- Resistance effect icons are displayed in the skill info rather than only when hovering over the resistance icons (less hovering needed to get effect info)
- Right clicking the battle speed icon can now be used to decrease battle speed (instead of x2 -> x3 -> x1, you can now go from x2 -> x1)
- Delayed turn order tutorial a few world levels to slow-down information load for new players.
- Rewards for completing events such as puzzles are now immediate, rather than at the end of the main event.
- Health gains now show as pop ups alongside health bar changes in certain situations, such as encounters, to improve effect outcome clarity.
- The puzzle submission lever should now only be touchable once all torches are lit.
- Reward variety should be improved and scale better with world level progression.
- A buff prevention pop-up should now show when attempting to apply a buff to a buff-prevented soul.
- Equips counts now show in expedition.
- Added a "Find the Soul Fragment" text to the Soul Fragment Hunt event to improve task clarity.
- Added Effect Summaries in battles to lessen the need to hover over effect icons for info.
- Puzzle events are now independent rather than grouped into a single map option (allows you to better choose what you want to partake in)
Bug Fix Attempts:
- Reward selection was lowered to mostly companion eggs (reward variety should now be restored)
- Syntax issues on info pop ups.
- Clicking outside the pool area could lead to unintended closing of the pool event.
- Click issues in expedition when souls start running once their expedition starts.
- After leaving the mirror's customization interface, the first click was ignored, this should be resolved now.
- Completing a challenge during battles cleared the soulmancer's skills.
- Effect visuals were not recreated when entering a new battle with effects yet to expire.
- Selecting a challenge only hade one option
Balancing Changes:
- Reduced spiky reflect damage
- Slightly improved the odds of getting expansion build rewards
Files
Windows 266 MB
Version 200 Apr 09, 2024
Rise of the Soulmancer
Command your army of souls to fight the Chaos!
Status | In development |
Author | 1StepCloser |
Genre | Strategy, Role Playing |
Tags | Deck Building, Dungeon Crawler, Idle, Incremental, Roguelike, Roguelite, Tactical, Turn-based |
More posts
- 0.0.0.85.15-0.0.0.85.16Feb 11, 2024
- 0.0.0.85.14Feb 10, 2024
- 0.0.0.85.11-0.0.0.85.13Feb 10, 2024
- 0.0.0.84.7 - 0.0.0.85Feb 04, 2024
- 0.0.0.84.4-0.0.0.84.6Nov 15, 2023
- 0.0.0.84.2-0.0.0.84.3Sep 09, 2023
- 0.0.0.84.1Aug 14, 2023
- 0.0.0.84.0Aug 07, 2023
- 0.0.0.81-0.0.0.83.9Aug 03, 2023
Comments
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Nice!