0.0.0.84.7 - 0.0.0.85
Rise of the Soulmancer » Devlog
New Features:
- New unlockable NPC introduced.
- Situation Event system added.
- Tier ascension system added.
- Unlockable background: dark, starry night sky.
- Added a third skill for the dwarf soul group.
- Tower now utilizes tower battle tokens.
- Added more defeat sounds when souls are defeated.
- Increased the # of characters that have descriptions.
- Added visuals to the main menu.
Equipment Grid:
- Right-click functionality added to clear equipment being dragged.
Quality of Life:
- Tutorial dialogue condensed.
- Effect icons added to resistance buffs/debuffs so the player knows which effect the resistance pertains to.
- Improved the description of map options.
- Added scroll mechanic to world loot, useful when the amount of loot extends beyond the visible area.
- Added soul unlock progression info in the tower.
User Interface:
- Fixed text misalignment for the resummon option of expansion.
- Interface exit button issues corrected.
Combat Bug Fix Attempts:
- Issue with battle targets switching unexpectedly.
Map Bug Fix Attempts:
- Path of Chaos event wasn't recurring.
Loot and Rewards:
- Reward scaling with world level progression improved.
- Drop mechanics revised for more varied loot outcomes.
- Tower reward scaling improved.
Rise of the Soulmancer
Command your army of souls to fight the Chaos!
Status | In development |
Author | 1StepCloser |
Genre | Strategy, Role Playing |
Tags | Deck Building, Dungeon Crawler, Idle, Incremental, Roguelike, Roguelite, Tactical, Turn-based |
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