0.0.0.35
Rise of the Soulmancer » Devlog
Gameplay Changes:
- Defeat in the Outerworld changed from -50% world level progression to -5 world levels on each defeat.
Quality of Life:
- Visual indicator for when a turn is skipped.
Bug Fix Attempt(s):
- Current turn taker that is cced causing a battle stall if in auto battle mode.
- Spells not showing up in tower.
- Soulmancer abilities not showing up in tower.
- Incorrect world name showing up on Outerworld map.
- Ally crit effect for soulmancer ability activation not checked.
- Skip turn causing improprer positioning.
- Skip turn causing the next turn taker to skip their turn.
- Improper effect conditional checks.
- Characters with only passive skills causing battle stall.
Files
Windows 266 MB
Version 56 Apr 18, 2022
Rise of the Soulmancer
Command your army of souls to fight the Chaos!
Status | In development |
Author | 1StepCloser |
Genre | Strategy, Role Playing |
Tags | Deck Building, Dungeon Crawler, Idle, Incremental, Roguelike, Roguelite, Tactical, Turn-based |
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