0.0.0.35
Rise of the Soulmancer » Devlog
Gameplay Changes:
- Defeat in the Outerworld changed from -50% world level progression to -5 world levels on each defeat.
Quality of Life:
- Visual indicator for when a turn is skipped.
Bug Fix Attempt(s):
- Current turn taker that is cced causing a battle stall if in auto battle mode.
- Spells not showing up in tower.
- Soulmancer abilities not showing up in tower.
- Incorrect world name showing up on Outerworld map.
- Ally crit effect for soulmancer ability activation not checked.
- Skip turn causing improprer positioning.
- Skip turn causing the next turn taker to skip their turn.
- Improper effect conditional checks.
- Characters with only passive skills causing battle stall.
Files
Windows 266 MB
Version 56 Apr 18, 2022
Rise of the Soulmancer
Command your army of souls to fight the Chaos!
| Status | In development |
| Author | 1StepCloser |
| Genre | Strategy, Role Playing |
| Tags | Deck Building, Dungeon Crawler, Idle, Incremental, Roguelike, Roguelite, Tactical, Turn-based |
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