0.0.0.34
Rise of the Soulmancer » Devlog
Additions:
- Character: Griblin (Planet Netherwood) (Bleed + Crit + Crit DMG Buff).
- Character: Hexubis (Planet Netherwood) (Hex + MP Regen + Shield).
- Character: Rocko (Planet Netherwood) (Health Weakest Ally + Stun + DMG Red. Buff + HP Regen).
- Effect: Hex (Prevents MP Regen).
- Visual effects to several ranged-based skills.
Balance:
- Sacrifical Flame now applies Last Breath (HP set to 1) rather than defeat.
- Expanded Targeting capabilites of Pierce .
Quality of Life:
- When hovering over skill tree nodes, the pop up will now have a transparent background so that you can still have a rough idea of the nodes behind the pop up.
Sound Changes:
- Changed HP regen sound to a softer sound.
- Lowered sound volume of HP and MP regen per turn due to repetition.
Gameplay Changes:
- World Loot now shows when exiting the Outerworld map rather than just when defeated in battles.
Bug Fix Attempt(s):
- World loot from a previous run being shown on the next run.
- Spell not able to select target.
- Soulmancer ability activation causing premature turn completion, resulting in improper targeting.
Rise of the Soulmancer
Command your army of souls to fight the Chaos!
Status | In development |
Author | 1StepCloser |
Genre | Strategy, Role Playing |
Tags | Deck Building, Dungeon Crawler, Idle, Incremental, Roguelike, Roguelite, Tactical, Turn-based |
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