0.0.0.12


Main Focus:

  •  The current skill tree consists of ~288 basic nodes and ~97 elite nodes, the goal is to have most of the elite node positions consist of a unique elite node that doesn't repeat anywhere else on the skill tree.


    • Current status: (81/97) = ~84%.

    • At this state the skill tree should be versatile enough to create several different builds for each creature you've unlocked, so I'll move on to adding another element of creature progression that will be discoverable while playing.

Additions:

  • Skill Tree Node: Quick Magic (Elite)
  • Skill Tree Node: Mana Rescue (Elite) 
  • Skill Tree Node: Friendly Shield (Elite) 
  • Skill Tree Node: Inaccurate Dodger (Elite)

Balance:

  • Sacrificial flame now recovers both hp and mp of your allies (was just hp).

Bug Fix Attempt(s):

  • Battles not progressing due to animation speed issues.

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