0.0.0.7


Main Focus:

  •  The current skill tree consists of ~288 basic nodes and ~97 elite nodes, the goal is to have most of the elite node positions consist of a unique elite node that doesn't repeat anywhere else on the skill tree.
    • Current status: (47/97) = ~48%.

Additions:

  • Skill Tree Node: In Weakness I Defend (Elite)
  • Skill Tree Node: Crit Shield (Elite)
  • Skill Tree Node: Accurate Aim (Elite)
  • Skill Tree Node: Damage Conversion (Elite)
  • Skill Tree Node: Resourceful (Elite)
  • Skill Tree Node: Quick Skill (Elite)
  • Skill Tree Node: Slow the Speedy (Elite)
  • Skill Tree Node: The Early Bird Deals Extra Damage (Elite)
  • Skill Tree Node: No Need For Mana (Elite)
  • Skill Tree Node: Stop Weakening Yourself (Elite)

Bug Fix Attempt(s):

  • Applying buffs/debuffs/effects to the wrong target.
  • Effects, such as shields, on the wrong layer (behind the character).

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